![]() ![]() The boards Zombies rip through can easily be placed in your map use the prefab: _prefabs\zombiemode\window_med.map For an explanation of nodes and how to place them, please see the Navigation Overview page.įor Zombie Mode you will more than likely only need path nodes since Zombies won't be using action/cover nodes. Your map will need nodes placed based on where you want the Zombies to walk. Normally you would then have to script a function to move the players around to each but the zombie mode utility already takes care of that for you if you use the above targetname. Place these anywhere you wish in your map and give them the KVP: You'll need just one, but you'll have to add in four (4) script_structs to support four players. With that said, the following walk-through assumes you have already made the geometry for your level and are looking to implement Nazi Zombie Mode.Īdd in an info_player_start found in the right click menu under the info sub menu. ![]() ![]() Nazi Zombie Mode is a SinglePlayer/Co-op only mode. Otherwise you will run into script errors and need to edit include utilities into your Fastfile like _loadout.gsc First and foremost, for your custom Nazi Zombies maps to work properly with the utility scripts, you will have to name your map with the prefix nazi_zombie_, For example, nazi_zombie_paris or nazi_zombie_chicago. ![]()
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June 2023
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